
GamingCon Bharat returns for its third edition on October 17 and 18 at Bombay Exhibition Centre, Mumbai. Organisers expect over 20,000 visitors, up from 15,000 last year, making it one of India's…
GamingCon Bharat returns for its third edition on October 17 and 18 at Bombay Exhibition Centre, Mumbai. Organisers expect over 20,000 visitors, up from 15,000 last year, making it one of India's largest gaming and esports festivals. The event has the support of the Maharashtra government and a strategic partnership with the Indian Game Publishers & Developers Association. A new collaboration with MeepleCon brings board game publishers and tabletop enthusiasts into the fold, broadening the convention's scope.
The weekend will feature free play zones with PC, console and mobile games, esports tournaments, an IndieVerse showcase for independent studios, cosplay contests, and the Level Up Conference with industry leaders. Last year’s edition turned NESCO into a playable gaming universe. Vishal Gondal, founder of NCore Games, called it a gathering point where India’s gaming future begins.
The hype around GamingCon Bharat paints India's gaming ecosystem as a rocket about to launch. But the ground reality is more uneven. Big-ticket events and government endorsements are welcome, yet most Indian game studios still struggle with funding, distribution, and patchy internet in smaller towns. The convention’s real test will be whether it creates lasting jobs and exportable IPs, not just footfalls and photo ops. Can the organisers show measurable outcomes beyond the two-day buzz? That number to watch is how many new studios get published deals from the event.
Source: hindustantimes.com
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